﻿using UnityEngine;
using System.Collections;
using System;

namespace HWGAME
{
    public class IAPCtrl
    {
        /// <summary>
        /// 内购
        /// </summary>
        /// <param name="productId">商品ID</param>
        /// <param name="iapResult">是否成功</param>
        public static void BuyProduct(string productId, Action<bool> iapResult)
        {

        }
    }
}
